Adobe Air Installer For Mac



Once you have installed the runtime, you can remove it using the following procedures.

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Remove the runtime on a Windows computer

  1. In the Windows Start menu, select Settings > Control Panel.

  2. Open the Programs, Programs and Features, or Add or Remove Programs control panel (depending on which version of Windows you are running).

  3. Select “Adobe AIR” to remove the runtime.

  4. Click the Change/Remove button.

  • Install the Adobe AIR Runtime. Steps to follow on Windows: 1. Go to C:Program Files (x86)Common FilesAdobe AIRVersions1.0. While holding the “Ctrl” key, select the Adobe AIR Application Installer.exe - Right click on it - Run as Administrator. Do not take your finger off the “ctrl” key until you see the window open up.
  • Scroll down and click Adobe AIR in the page footer. You can find this button all the way down at the bottom of the Adobe website. It will open the Adobe AIR download page.

When I search for ADOBE AIR I find 'Adobe AIR Application Installer.app', 'Adobe AIR Uninstaller.app', and 'Adobe Flash Player Install Manager.app' in the Utilities folder. I don't find anything. An Adobe AIR application requires a minimum version of Adobe AIR. Typically, the Adobe AIR application's installation program makes sure that your computer has the correct version of Adobe AIR. If necessary, the Adobe AIR application downloads and installs the latest version of Adobe AIR. In the previous AIR versions, a 32-bit Runtime Dynamic Library was provided for Mac and Windows. However, with the release of AIR 20, only a 64-bit Runtime Dynamic Library is provided on Mac OS X. This means that all the new applications created by AIR developers will run on the 64-bit Runtime on Mac OS X.

Remove the runtime on a Mac computer

  • Double-click the “Adobe AIR Uninstaller”, which is located in the /Applications/Utilities folder.

Remove the runtime on a Linux computer

Do one of the following:

  • Select the “Adobe AIR Uninstaller” command from the Applications menu.

  • Run the AIR installer binary with the -uninstall option

  • Remove the AIR packages (adobeair and adobecerts) with your package manager.

Remove the runtime from an Android device

  1. Open the Settings app on the device.

  2. Tap the Adobe AIR entry under Applications > Manage Applications.

  3. Tap the Uninstall button.

You can also use the ADT -uninstallRuntime command. See ADT uninstallRuntime command for more information.

Remove a bundled runtime

To remove a captive bundled runtime, you must remove the application it is installed with. Note that captive runtimes are only used to run the installing application.

As of AIR 2, you can use ADT to create native application installers for distributing AIR applications. For example, you can build an EXE installer file for distribution of an AIR application on Windows. You can build a DMG installer file for distribution of an AIR application on Mac OS. In AIR 2.5 and AIR 2.6, you can build a DEB or RPM installer file for distribution of an AIR application on Linux.

Applications installed with a native application installer are known as extended desktop profile applications. You cannot use ADT to package a native installer for an AIR application if the application descriptor file does not support the desktop extended profile. You can restrict this profile using the supportedProfiles element in the application descriptor file. See Device profiles and supportedProfiles.

You can build a native installer version of the AIR application in two basic ways:

  • You can build the native installer based on the application descriptor file and other source files. (Other source files may include SWF files, HTML files, and other assets.)

  • You can build the native installer based on an AIR file or based on an AIRI file.

You must use ADT on the same operating system as that of the native installer file you want to generate. So, to create an EXE file for Windows, run ADT on Windows. To create a DMG file for Mac OS, run ADT on Mac OS. To create a DEB or RPG file for Linux, run ADT from the AIR 2.6 SDK on Linux.

When you create a native installer to distribute an AIR application, the application gains these capabilities:

  • It can launch and interact with native processes, using the NativeProcess class. For details, see one of the following:
    • Communicating with native processes in AIR (for ActionScript developers)

    • Communicating with native processes in AIR (for HTML developers)

  • It can use native extensions.

  • It can use the File.openWithDefaultApplication() method to open any file with the default system application defined to open it, regardless of its file type. (There are restrictions on applications that are not installed with a native installer. For details, see the entry for the File.openWithDefaultApplication() entry in the language reference.)

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However, when packaged as a native installer, the application loses some of the benefits of the AIR file format. A single file can no longer be distributed to all desktop computers. The built-in update function (as well as the updater framework) does not work.

When the user double-clicks the native installer file, it installs the AIR application. If the required version of Adobe AIR is not already installed on the machine, the installer downloads it from the network and installs it first. If there is no network connection from which to obtain the correct version of Adobe AIR (if necessary), installation fails. Also, the installation fails if the operating system is not supported in Adobe AIR 2.

Note: If you want a file to be executable in your installed application, make sure that it's executable on the filesystem when you package your application. (On Mac and Linux, you can use chmod to set the executable flag, if needed.)

Creating a native installer from the application source files

To build a native installer out of the source files for the application, use the -package command with the following syntax (on a single command line):

This syntax is similar to the syntax for packaging an AIR file (without a native installer). However there are a few differences:

  • You add the -target native option to the command. (If you specify -target air, then ADT generates an AIR file instead of a native installer file.)

  • You specify the target DMG or EXE file as the installer_file.

  • Optionally, on Windows you can add a second set of signing options, indicated as [WINDOWS_INSTALLER_SIGNING_OPTIONS] in the syntax listing. On Windows, in addition to signing the AIR file, you can sign the Windows Installer file. Use the same type of certificate and signing option syntax as you would for signing the AIR file (see ADT code signing options). You can use the same certificate to sign the AIR file and the installer file, or you can specify different certificates. When a user downloads a signed Windows Installer file from the web, Windows identifies the source of the file, based on the certificate.

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For details on ADT options other than the -target option, see AIR Developer Tool (ADT).

The following example creates a DMG file (a native installer file for Mac OS):

The following example creates an EXE file (a native installer file for Windows):

The following example creates an EXE file and signs it:

Creating a native installer for an application that uses native extensions

You can build a native installer out of the source files for the application and the native extension packages that the application requires. Use the -package command with the following syntax (on a single command line):

This syntax is the same syntax used for packaging an a native installer, with two additional options. Use the -extdir extension-directory option to specify the directory that contains the ANE files (native extensions) that the application uses. Use the optional -migrate flag and MIGRATION_SIGNING_OPTIONS parameters to sign an update to an application with a migration signature, when the primary code-signing certificate is different certificate than the one used by the previous version. For more information see Signing an updated version of an AIR application.

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For details on ADT options, see AIR Developer Tool (ADT).

The following example creates a DMG file (a native installer file for Mac OS) for an application that uses native extensions:

Creating a native installer from an AIR file or an AIRI file

You can use ADT to generate a native installer file based on an AIR file or an AIRI file. To build a native installer based on an AIR file, use the ADT -package command with the following syntax (on a single command line):

This syntax is similar to the syntax for creating a native installer based on the source files for the AIR application. However, there are a few differences:

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  • As the source, you specify an AIR file, rather than an application descriptor file and other source files for the AIR application.

  • Do not specify signing options for the AIR file, as it is already signed

To build a native installer based on an AIRI file, use the ADT -package command with the following syntax (on a single command line):

This syntax is similar to the syntax for creating a native installer based on an AIR file. However there are a few of differences:

  • As the source, you specify an AIRI file.

  • You specify signing options for the target AIR application.

The following example creates a DMG file (a native installer file for Mac OS) based on an AIR file:

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The following example creates an EXE file (a native installer file for Windows) based on an AIR file:

The following example creates an EXE file (based on an AIR file) and signs it:

The following example creates a DMG file (a native installer file for Mac OS) based on an AIRI file:

The following example creates an EXE file (a native installer file for Windows) based on an AIRI file:

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The following example creates an EXE file (based on an AIRI file) and signs it with both an AIR and a native Windows signature: